Mirage - Versatile Impostor System - Free Download - All Game Assets
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Mirage - Versatile Impostor System - Free Download

Mirage is a powerful tool that provides full impostor management, from baking to rendering, with automatic LOD Group setup.
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<a target="_blank" href="https://www.google.com/search?ved=1t:260882&q=Mirage+Unity+asset&bbid=3171538261329614101&bpid=7805949623003273587" data-preview>Mirage</a> is a powerful tool that provides full <a target="_blank" href="https://www.google.com/search?ved=1t:260882&q=define+impostor+management&bbid=3171538261329614101&bpid=7805949623003273587" data-preview>impostor management</a>, from baking to rendering, with automatic <a target="_blank" href="https://www.google.com/search?ved=1t:260882&q=define+LOD+Group+Unity&bbid=3171538261329614101&bpid=7805949623003273587" data-preview>LOD Group</a> setup.

Mirage - Versatile Impostor System

  • File Size: 39.7 MB
  • Latest Version: 2.2.0
  • Latest Release Date: May 7, 2025
  • Original Unity Version: 2021.3.45
  • Price: Not specified (See Unity Asset Store for details)

Description

Mirage is a comprehensive Unity tool for creating impostors (billboards mimicking 3D objects) to optimize scene performance by reducing triangles and draw calls up to 10x FPS. It supports baking multiple objects into one impostor, automatic LOD Group setup, and rendering on any pipeline/platform. Compatible with Built-in and URP in Unity 2021.3.45; HDRP rendering supported but baking not recommended. Features 50% off AutoLOD (Mesh Decimator) integration, WebGL demo, and optimized for VR/single-pass stereo. Includes documentation and support. Covered by the Unity Refund Policy.

Compatibility

Built-in

Compatible (Unity 2021.3.45)

URP

Compatible (Unity 2021.3.45)

HDRP

Rendering compatible; baking not recommended (Unity 2021.3.45)

Additional Info: Compatible with Built-in and URP in Unity 2021.3.45; HDRP rendering supported but baking may yield underwhelming results. Works on any Unity version after 2021.3 and any pipeline/platform. Impostors are self-contained prefabs. Integrates with AutoLOD (Mesh Decimator) for 50% off. No external dependencies required. WebGL demo available.

Features

  • One-click impostor baking for up to 10x FPS improvement
  • Reduce triangles and draw calls by orders of magnitude
  • Bake multiple objects into a single impostor
  • Automatic LOD Group setup for seamless transitions
  • Compatible with any shader, pipeline, and Unity version after 2021.3
  • VR-ready with multi-view and single-pass stereo instancing
  • Two lighting modes: surface estimation (multi-light) or scene sun source (static directional)
  • Longitude range restriction for non-360° objects
  • Real-time gizmo preview while tweaking parameters
  • Optimized interpolation: smooth (blurrier) or sharp (snaps)
  • Self-contained prefabs for easy project transfer
  • Compatible with Built-in, URP, and HDRP (Unity 2021.3.45)
  • WebGL demo available
  • Integrates with AutoLOD (Mesh Decimator) for 50% off
  • File size of 39.7 MB for lightweight optimization tool
  • Covered by Unity Refund Policy

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2.2.0

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