Retro Shaders Pro for URP
- File Size: 78.4 MB
- Latest Version: 1.4
- Latest Release Date: Jul 31, 2025
- Original Unity Version: 2022.3.0
- Price: $15.99 (Taxes/VAT calculated at checkout)
Description
Retro Shaders Pro for URP is a Unity asset pack designed to bring PSX-style and N64-style shader effects to the Universal Render Pipeline (URP) in Unity 2022.3.0, emulating the graphical style of 1990s 3D consoles. It includes shaders, scripts, and meshes with two demo scenes: a wooded area with terrains, trees, mushrooms, and geese, and a city block with buildings and street lamps. Features include lit, unlit, and vertex-lit shader variants, terrain and cubemap skybox support, procedural skybox with dynamic clouds, decal and hull outline shaders, and CRT/VHS post-processing effects. Compatible only with URP; Built-in and HDRP are not supported. Includes a playable demo and is part of the Ultimate Shader Bundle for a discounted price. Fully tested with Unity 2022.3 and Unity 6.0, with limited support on Unity 6.1 (shader warnings may occur). Designed for desktop use, with no guaranteed support for VR, mobile, or consoles. Covered by the Unity Refund Policy.
Compatibility
Built-in
Not Compatible (Unity 2022.3.0)
URP
Compatible (Unity 2022.3.0)
HDRP
Not Compatible (Unity 2022.3.0)
Additional Info: Compatible only with URP in Unity 2022.3.0. Fully tested with Unity 2022.3 and Unity 6.0; Unity 6.1 may show shader warnings but remains functional. Designed for desktop use, with no guaranteed support for VR, mobile, or consoles. No external dependencies required.
Features
- PSX-style and N64-style shader effects for retro 1990s console visuals
- Lit, unlit, and vertex-lit shader variants with transparency, face culling, and alpha clipping
- Terrain support with Terrain Lit shader
- Cubemap Skybox support with retro features
- Procedural Skybox shader with dynamic clouds
- Decal and Hull Outline shaders with vertex snapping
- CRT/VHS post-processing effects: color damage, tracking artifacts, worn tape, barrel distortion, chromatic aberration, pixelation, scanlines, RGB subpixel rendering, and interlaced rendering
- PSX-style features: texel lighting, resolution limiter, vertex snapping, affine texture mapping, color depth limiter, dithering
- N64-style feature: limited bilinear filtering (three texels)
- Lighting support: Forward, Forward+, Deferred rendering paths, directional and additional lights, ambient light controls
- Two demo scenes: wooded area (terrains, trees, mushrooms, geese) and city block (buildings, street lamps)
- Playable demo included
- Base Lit and Unlit Shader Graphs for custom modifications
- Compatible with URP (Unity 2022.3.0, 6.0; limited support in 6.1)
- Not compatible with Built-in or HDRP
- Part of the Ultimate Shader Bundle for a discounted price
- No external dependencies required
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