MS Move Objects
- File Size: 23.3 MB
- Latest Version: 2.4.7
- Latest Release Date: Nov 29, 2021
- Original Unity Version: 2018.4.30
- Price: €9.11 (Taxes/VAT calculated at checkout)
Description
MS Move Objects is a Unity asset pack designed for first-person characters, enabling mouse-based movement, rotation, and launching of objects. It supports multiple motion types (AddForce, Velocity, Position) for flexibility across project types and works seamlessly with physics components like HingeJoint, CharacterJoint, and ConfigurableJoint. Objects can be detected by tag, name, or PhysicsMaterial, with configurable variables for movement speed, rotation speed, distance, and launch force. The system includes a texture feedback system to indicate movable objects and active movement, enhancing usability when the mouse cursor is hidden. An example scene is included for easy setup and understanding. Compatible with Built-in, URP, and HDRP pipelines in Unity 2018.4.30, with tooltips for variable explanations. Covered by the Unity Refund Policy.
Compatibility
Built-in
Compatible (Unity 2018.4.30)
URP
Compatible (Unity 2018.4.30)
HDRP
Compatible (Unity 2018.4.30)
Additional Info: Compatible with Built-in, URP, and HDRP pipelines in Unity 2018.4.30. Uses standard physics components and scripts, ensuring broad compatibility. No external dependencies required.
Features
- Mouse-based object movement, rotation, and launching for first-person characters
- Multiple motion types: AddForce, Velocity, Position
- Supports physics components: HingeJoint, CharacterJoint, ConfigurableJoint
- Object detection by tag, name, or PhysicsMaterial
- Configurable variables for movement speed, rotation speed, distance, and launch force
- Texture feedback system for movable objects and active movement
- Includes example scene for easy setup and demonstration
- Tooltips for variable explanations in Unity Inspector
- Compatible with Built-in, URP, and HDRP pipelines (Unity 2018.4.30)
- No external dependencies required
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