Mobile Pedestrian System - Free Download - All Game Assets
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Mobile Pedestrian System - Free Download

Create a realistic and vibrant urban environment with a customizable Pedestrian System. Assign pedestrian types, set priority waypoints, and manage dy
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Create a realistic and vibrant urban environment with a customizable Pedestrian System. Assign pedestrian types, set <a target="_blank" href="https://www.google.com/search?ved=1t:260882&q=priority+waypoints+Unity&bbid=3171538261329614101&bpid=2235069621964131809" data-preview><a target="_blank" href="https://www.google.com/search?ved=1t:260882&q=priority+waypoints+unity&bbid=3171538261329614101&bpid=2235069621964131809" data-preview><a target="_blank" href="https://www.google.com/search?ved=1t:260882&q=priority+waypoints+Unity&bbid=3171538261329614101&bpid=2235069621964131809" data-preview>priority waypoints</a></a></a>, and manage dy

Mobile Pedestrian System

  • File Size: 95.1 MB
  • Latest Version: 1.1.4
  • Latest Release Date: Apr 29, 2025
  • Original Unity Version: 2021.3.30
  • Price: $49.50 (Discounted from $99, Taxes/VAT calculated at checkout)

Description

The Mobile Pedestrian System creates realistic urban environments with a customizable waypoint-based pedestrian system. It supports any humanoid characters and animations, with features like dynamic obstacle avoidance, traffic light integration, and priority waypoints. Optimized for performance using a grid system and Burst compiler, it integrates seamlessly with the Mobile Traffic System and Road Constructor. Includes a demo scene with pedestrian, car, and city assets. Part of the Urban Traffic & Pedestrian System bundle. Covered by the Unity Refund Policy.

Compatibility

Built-in

Compatible (Unity 2021.3.30, Unity 6)

URP

Compatible (Unity 2021.3.30, Unity 6)

HDRP

Compatible (Unity 2021.3.30, Unity 6)

Additional Info: Compatible with Built-in, URP, and HDRP render pipelines in Unity 2021.3.30 and Unity 6, as the asset focuses on behavior and pathfinding, which are pipeline-agnostic. Optimized for all platforms supporting the Burst compiler. Integrates with Mobile Traffic System and Road Constructor.

Features

  • Waypoint-based pedestrian system with pathfinding and shortest path calculation
  • Grid system for performance in any scene size
  • Supports any humanoid characters and animations with Apply Root Motion
  • Dynamic and static obstacle avoidance
  • Pedestrian types for area-specific access (e.g., students on campus)
  • Priority waypoints for controlling pedestrian density
  • Traffic light support and independent crossing component
  • Seamless integration with Mobile Traffic System and Road Constructor
  • Custom events and delegates for dynamic actions and behavior customization
  • Pooling system for performance optimization
  • Optimized for all platforms with Burst compiler support
  • Includes demo scene with pedestrian, car, 9 road tiles, and 20 city buildings
  • Custom editor tools and simple API for easy integration
  • Documentation, Discord support, and video tutorials included

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Version v1.2

US$1.35

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