This is a paid asset, but now you can download Volumetric Lights 2 for FREE. Please note that this package is provided only for learning purposes or to test before purchasing, NOT FOR COMMERCIAL PURPOSES.
Details
File size: 52.0 MB
Latest version: 10.2.1
Release date: Jan 2, 2025
Original Unity version: 2021.3.16 or higher
Description
Volumetric Lights 2 adds next-generation lighting to your scenes with advanced features such as shadow cache, translucency shadow maps, and direct cast lighting. It is a fast, flexible, and visually stunning light scattering solution designed for the Built-in and Universal Rendering Pipelines.
Key Features
- Supports point lights, spotlights, disc shape lights, and rectangular lights.
- Real volumetric effects with smooth or 3D noise-based rendering.
- Profile-based settings for sharing configurations among lights.
- Realtime shadow occlusion with baked volumetric shadows and distance culling.
- Translucency shadow maps for realistic light interaction with translucent materials.
- Dust particles with distance attenuation.
- Customizable light attenuation modes: linear, quadratic, or custom.
- Supports VR (Multi-Pass and Single Pass Stereo), Timeline, and Animation.
Render Pipeline Compatibility
| Unity Version | Built-in RP | URP | HDRP |
|---|---|---|---|
| 2021.3.16f1 | Compatible | Compatible | Not Compatible |
Additional Notes
- 3 demo scenes included, including one inspired by the Parthenon temple.
- Supports Built-in and Universal Render Pipelines (URP), including URP Render Graph.
- Compatible with Windows, Mac, high-end mobile devices, PS5/PS4, Xbox, and WebGL 2.
- Volumetric Lights 2 is part of the Fog & Lighting Bundle and Ultimate Bundle.
Setup Instructions
- Import Package: Download and import the asset into your Unity project.
- Attach Script: Add the VolumetricLight script to your lights.
- Customize: Adjust settings like noise type, attenuation mode, and shadow options for optimal results.
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For more details, check the Unity forums or the online documentation.
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